🟩 | Escrowed 🟥 | Open Source Frameworks: 🟩 | QB Core 🟩 | QBX Core 🟩 | OX Core 🟩 | ND Core 🟩 | ESX
Docs: Coming Soon...
Preview: Coming Soon...
Features:
- Full weed planting, growing, drying, bagging, and joint system for dispensary job.
- Utilizing KVP to sync vending machine prices, plants, and drying racks across server restarts.
- Joint System:
- Roll joints in your inventory using papers and dried bud.
- 3 custom buffs:
- Strength
- Health
- Focus
- 6 custom effects:
- Normal High
- Bad/Good Trip (Configurable chance for bad trips when trip effect is applied)
- Bright
- Slow Mo
- Fast Mo
- Ragdoll
- Strains:
- Create unlimited custom strains to grow and sell.
- Set multiple buffs/effects on strains with configurable min/max duration.
- Set custom growth rates, dehydration rates, quality reduction amount, length of time to dry, and threshold for hydration before plant loses quality.
- Plant quality affects the buds output on harvest.
- Customize all strains names, description, and image.
- Vending Machines:
- Players with the dispensary job can manage their vending machines stock and the prices of items.
- Players can purchase from the vending machines.
- Interactions:
- Use target or sleepless_interact
- Drying Racks
- Bagging Stations
- Vending Machines
- Plants
- Storage
- Growing:
- Configurable thresholds for bud output amount based on the quality of the plant.
- Configurable chance of receiving seeds from harvested plants.
- Configure how much water is added to the plants when watered.
- Configure max amount of plants that can be put on the drying rack at once.
- Bagging:
- Configurable minigame for bagging weed.
Dependencies:
- ox_lib
- oxmysql
- ox_inventory
- ox_target or sleepless_interact
- Renewed-Lib